索引表 | 名称 | 属性 | 红字&效果 |
手枪(TED) |
枪 管 | | | |
Part_PS_TED_Barrel_01 | | | |
Part_PS_TED_Barrel_01_A | | 伤害 +10% | |
Part_PS_TED_Barrel_01_B | | 溅射伤害半径 +20%, Dmg +10% | 投掷武器后,对射击目标造成2倍伤害 |
Part_PS_TED_Barrel_01_C | | 射速 +10%, 弹匣容量 +10% | 伤害 -5%, 精准度 +10% |
Part_PS_TED_Barrel_02 | | | |
Part_PS_TED_Barrel_02_A | | 纵向后坐力幅度 -25%, 射速 +10% | |
Part_PS_TED_Barrel_02_B | | 射速 +10% | 投掷武器后,武器将疯狂射击,直到弹药用尽 |
Part_PS_TED_Barrel_02_C | | 精准度 -15% | |
Part_PS_TED_Barrel_03 | 神射手 | | |
Part_PS_TED_Barrel_03_A | | 精准度 -15% | |
Part_PS_TED_Barrel_03_B | | 弹匣容量 +7, 伤害 +4.5%,精准度 +10% | 爆炸后分裂出三个短时间推进炸弹 |
Part_PS_TED_Barrel_03_C | | 精准度 -15% | |
Part_PS_TED_Barrel_BabyMaker | | 伤害 +20% | 安全扔出后爆炸造成大量伤害,并生成4炮塔,但一次消耗4个弹夹。 |
Part_PS_TED_Barrel_ETech | 潜伏射手 | 弹匣容量 +10% | 子弹会反弹 |
Part_PS_TED_Barrel_ETech_A | | 装弹时间 -10%, 弹匣容量 +10%, 近战伤害 +60% | |
Part_PS_TED_Barrel_Gunerang | | 弹匣容量 +18, 装弹时间 -17.5% | 试一试 装填时会将枪扔出去围绕角色旋转,撞到敌人爆炸 |
Part_PS_TED_Barrel_Sabre | | 弹匣容量 +30,精准度 +25%, 伤害 -50% | 花费便宜的移动压制 扔出武器可生成一个带有护盾的固定炮塔 |
枪 身 | | | |
Part_PS_TED_Body | | 不!可!移!除! | |
Part_PS_TED_Body_A | | 弹匣容量 +10% | 精准度 +10%, 伤害 -5% |
Part_PS_TED_Body_B | | 溅射伤害半径 +20% | |
Part_PS_TED_Body_C | | 伤害 +10% | |
元素属性 | | | |
Part_PS_TED_Elemental_Corrosive | | 腐蚀 | |
Part_PS_TED_Elemental_Cryo | | 冰冻 | |
Part_PS_TED_Elemental_Fire | | 燃烧 | |
Part_PS_TED_Elemental_Radiation | | 辐射 | |
Part_PS_TED_Elemental_Shock | | 电击 | |
握 把 | | | |
Part_PS_TED_Grip_01 | | 武器晃动 -30%, 伤害 +5% | |
Part_PS_TED_Grip_02 | | 精准度 -12%, 弹匣容量 +3 | 伤害 -5%直线飞行,火箭助推 |
Part_PS_TED_Grip_03 | | 溅射伤害半径 +20%, 纵向后坐力幅度 -30% | |
Part_PS_TED_Grip_04 | | 纵向后坐力幅度 -15%, 射速 +5 | |
Part_PS_TED_Grip_05 | | 每次射击射弹数 +1 (双发部件) | 精准度扩散 +25%, 精准度 +10%, 伤害 -30% |
武器材质 | | | |
Part_PS_TED_Material_01_Common | | 皮肤 | 白装 武器皮肤 |
Part_PS_TED_Material_02_UnCommon | | 皮肤 | 绿装 武器皮肤 |
Part_PS_TED_Material_03_Rare | | 皮肤 | 蓝装 武器皮肤 |
Part_PS_TED_Material_04_Epic | | 皮肤 | 紫装 武器皮肤 |
Part_PS_TED_Material_Ava | | 皮肤 | 武器皮肤 |
Part_PS_TED_Material_BabyMaker | | 皮肤 | 武器皮肤 |
Part_PS_TED_Material_Bangerang | | 皮肤 | 武器皮肤 |
Part_PS_TED_Material_Gunerang | | 皮肤 | 武器皮肤 |
Part_PS_TED_Material_Sabre | | 皮肤 | 武器皮肤 |
瞄准镜 | | | |
Part_PS_TED_Scope_01 | | 1.5倍 倍镜 | |
Part_PS_TED_Scope_02 | | 小倍镜, 2.2倍 | |
Part_PS_TED_Scope_03 | | 4.5倍 倍镜 | |
追踪模块 | | | |
Part_PS_TED_TypeMod_01 | | 溅射伤害半径 +20% | 投掷武器后,碰撞敌人造成爆炸伤害 |
Part_PS_TED_TypeMod_02 | | 精准度扩散 -30%, 伤害 +5% | 投掷武器后,武器将瞄准附近的敌人 |
Part_PS_TED_TypeMod_03 | | 纵向后坐力幅度 -30%, 射速 +5% | 投掷武器后,武器分裂成一座炮塔 |
Part_PS_TED_TypeMod_04 | | 武器晃动 -30%, 精准度 -5% | 投掷武器后,武器将在引爆前弹跳多次 |
Part_PS_TED_TypeMod_BabyMaker_Homing | | 精准度扩散 -30%, 伤害 +5% | 投掷武器后,武器将瞄准附近的敌人 |
Part_PS_TED_TypeMod_BabyMaker_Spider | | 纵向后坐力幅度 -30%, 射速 +5% | 投掷武器后,武器将用其腿部站在表面上,当敌人进入射程时它将进行攻击 |